Game night, from invitation to “what do we play?”

A good board game night starts with a simple question: who’s coming? TurnOrder answers it, and the ones after it.

Who’s coming

  • Every event has RSVPs: going, maybe, not going.
  • Automatic reminders for anyone who hasn’t replied yet.

How many seats

  • Cap the number of seats to fit your space.
  • Anyone who signs up after the seats are full joins the waitlist, in sign-up order. The order is visible to everyone.
  • When a seat frees up, the first person on the list gets it automatically and is notified.
  • Nobody is turned away: being on the waitlist only means later.

What do we play

  • Polls for any group decision.
  • A “What do we play?” vote, with the games from your club’s catalogue.
  • A randomiser for the undecided: who starts, which game, which teams.

During the night

  • Live sessions, followed by everyone in real time, several at once (Basic plan or higher).
  • A session timer and a chess-style clock for each player (Basic or higher).

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