Guides ›
Invite members and share roles
A club is its people. Here is how they get in, and who does what once they’re there.
Getting people in
- Share the club’s invitation link wherever your group already talks.
- Someone without an account creates one from the link and lands straight in the club.
- A club can be open, so people join directly, or by request, so an admin approves each request.
The four roles
Each role can do everything the roles below it can, plus its own permissions.
Member
- Sees the club’s plays, stats and catalogue.
- RSVPs to events and votes in polls.
- Writes in the club chat.
- Rates games.
Moderator
- Logs plays, including on behalf of other members.
- Edits scores.
- Creates and manages events.
- Starts live sessions and runs the ones they host.
- Adds and edits games in the catalogue.
- Manages campaigns.
- Moderates the club chat.
Secondary admin
- Manages members: can mute, exclude and ban them.
- Edits and deletes plays that were already saved.
- Deletes games and imports catalogues in bulk.
- Exports the club’s backup and restores it.
- Changes the club’s settings and rules, including how Club Points are calculated.
- Posts announcements, clears the chat and handles reports.
- Manages any live session.
- Grants club achievements.
Principal admin
- Owns the club: the plan, billing and payments.
- Appoints admins.
- Transfers ownership of the club.
- Can delete the club.
Give roles only to people you trust
Roles are real power over your club’s data. A moderator can change scores and log plays in other people’s names. A secondary admin can edit or delete plays, delete games, change how points are calculated, restore an old backup and remove members. All of this changes your club’s history.
- Start everyone as a member, and promote people once you know them.
- Prefer a few trusted admins over many.
- Important admin actions are recorded in the club’s activity log, which admins can see.
Good to know
- Members see each other’s profiles, never phone numbers. Email addresses are hidden by default.
- If the organiser steps back, another member can take over the club, so its history isn’t lost.